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Advanced Microeconomics II: Game Theory (Ph.D and M.Sc.)

  • Lecture and Tutorial:
    Tuesday, 16:00 - 17:30, Philosophikum, room S 94
    Wednesday, 10:00 - 11:30, COPT, room S 231
    Note: The lecture on July 6th (10.00 to 11:30 as usual) will take place in Hörsaal H 230, COPT.
  • Course starts 13.04.2016
  • Lecture and Tutorial will alternate in a block fashion.


Game Theory is the analysis of strategic, interpersonal decision making. Its domain of application includes economic interactions (markets and institutions), social, political, and military conflicts, and even boardgames as chess. Game Theory is already one of the main languages of economics, and is quickly becoming a method of choice in several other social sciences. This methodological course presents a rigorous approach to game-theoretical concepts and techniques, which are necessary to understand modern microeconomic developments. Students should be familiar with Game Theory as introduced in the B.Sc. of economics, but the course will include a series of refreshers to fill possible gaps.

  1. Normal Form Games
    1a. Existence of Nash Equilibria
    1b. Dominance and Admissibility
    1c. Trembling-Hand Perfection 
  2. Evolutionary Game Theory
    2a. Evolutionary Stability
    2b. Replicator Dynamics
  3. Extensive Form Games
    3a. Defining EFGs
    3b. Existence of Subgame-Perfect Equilibria
    3c. Perfect Recall, Kuhn's Theorem
    3d. Perfect Bayesian Equilibria
    3e. Sequential Equilibria
    3f. Trembling-Hand Perfection and Proper Equilibria
  4. Bayesian Games
    4a. The Harsanyi Transformation, Bayesian Equilibria
    4b. Harsanyi´s Purification Argument
    4c. Auctions and Mechanism Design
  5. Signaling Games
    5a. Signaling Games in Economics and Political Science
    5b. The Intuitive Criterion
    5c. Spence´s Job Market Model
    5d. Signaling and Employer Learning


Contact:  office.alos-ferrer(at)